1v1 Duel on BlueBend-v01
Size | 14.0 x 14.0 |
Wind | 1 - 30 |
Tidal | 25 |
Description | BlueBend version 1. 14x14, recommended 6 to 8 players. Designed for South vs. East |
Gravity | 120 |
Wind | 1 - 30 |
Tidal | 25 |
Description | BlueBend version 1. 14x14, recommended 6 to 8 players. Designed for South vs. East |
Gravity | 120 |
Date : 11/22/2014 12:47:15 (UTC)
Map: BlueBend-v01
Length: 0:38:24
Tags: Tag object (1) Tag object (30)
Uploaded by [semprini]Autohost on 11/22/2014 13:25:43 (UTC)
Downloads: 30 Comments: 0
Uploaders comment: uploaded from Semprini
0 WellnessKante | Arm | 28.46 | [1] | ||
1 Boom_Boom | Arm | 30 | [6] | ||
None.
airnocollide: 1
commander: choose
debugmode: 0
dynamiclights: 1
fixedallies: 0
gracetime: 0
hilltime: 3
koth: 0
lowcpu: 0
maxspeed: 10
metalmult: 1
mode: comends
mo_transportenemy: all
newunits: 0
nuke: 1
realscale: 0
rockettoggle: 0
space_mode: 1
startenergy: 1000
velocitymult: 1
xtaidunits: 0
buildspeed: 0
critters: 1
disablemapdamage: 1
energymult: 1
ghostedbuildings: 1
gravity: 0.2
hitmult: 1
limitdgun: 0
lua_model: 4
maxunits: 500
minspeed: 0.2
mo_nowrecks: 0
mo_transporthover: 1
nocollide: 0
qtpfs: 0
reclaim_method: 0
sounds: global
spidertortoise: 1
startmetal: 1000
workermult: 1
zombies: 0
to question "How did 10 bombers get past the 4 flaks?" From watching replay, there had been 5-6 flak vehicles or so but when bombers came 3 flaks were in middle of map and others had been killed by tanks. It was pretty much clear path except for few fighters.