1v1 Duel on LowTideV3


sat pic of LowTideV3
metal map of LowTideV3
height map of LowTideV3
Size 16 x 16
Wind 10 - 18
Tidal 16
Description LowTideV3. 16x16. Best for 4v4. Land units can pass shallow water (light blue), but cannot pass deep water (dark blue). You can build regular mexes or underwater mexes in shallow water. By gonpost. Brightness reduced by sprang.
Gravity 120
Wind 10 - 18
Tidal 16
Description LowTideV3. 16x16. Best for 4v4. Land units can pass shallow water (light blue), but cannot pass deep water (dark blue). You can build regular mexes or underwater mexes in shallow water. By gonpost. Brightness reduced by sprang.
Gravity 120
Error Problem with metadata. Please report to Dansan.

Date : 03/01/2019 12:41:36 (UTC)

Game: Evolution RTS - v12.15 (engine 104)

Map: LowTideV3

Length: 0:42:05

Tags: Tag object (1) Tag object (30) Tag object (35) Tag object (179)

Uploaded by EvoRTSDedicated6 on 03/01/2019 13:16:50 (UTC)

Downloads: 0 Comments: 0

Uploaders comment: autouploaded

replay

Sorry. The winner could not be figured out, the match was stopped or not rated because of the presence of a bot.

0 Outer_Colonies  [0]
 
Bot (of codeurh24) Outer_Colonies  [1]
 
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aidebug: disabled

ai_incomemultiplier: 100

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capturetime: 30

deathmode: com

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mo_custom_burrowspawn: 120

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mo_queentime: 40

scoremode: disabled

startenergy: 100

starttime: 180

tugofwarmodifier: 2

unitheat: 42

ai_enableincomemultiplier: disabled

allowmexesinwater: enabled

basicincomeinterval: 2.5

captureradius: 500

chickengloballos: enabled

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dominationscore: 1000

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mo_custom_expstep: 1.5

mo_custom_minchicken: 8

mo_custom_spawnchance: 33

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mo_queendifficulty: automatic

numberofcontrolpoints: 7

shareddynamicalliancevictory: 1

startmetal: 100

supplycap: 400

unithealthmodifier: 200

usemapconfig: disabled