1v1v1v1v1v1v1 FFA on Throne Acidic


sat pic of Throne Acidic
metal map of Throne Acidic
height map of Throne Acidic
Size 24 x 24
Wind 5 - 19
Tidal 13
Description Throne Acidic: a FFA map for 7, 12, 15 or 16 players. Lower roads are faster than high roads. Made by [teh]Beherith. Now with added acid water
Gravity 0
Wind 5 - 19
Tidal 13
Description Throne Acidic: a FFA map for 7, 12, 15 or 16 players. Lower roads are faster than high roads. Made by [teh]Beherith. Now with added acid water
Gravity 0

Date : 11/24/2013 22:36:54 (UTC)

Game: Balanced Annihilation 7.84 (engine 95)

Map: Throne Acidic

Length: 0:59:46

Tags: Tag object (9) Tag object (88) Tag object (146)

Uploaded by [ACE]Sure on 11/24/2013 23:36:39 (UTC)

Downloads: 89 Comments: 0

Uploaders comment: autouploaded

replay

Team 0
0 CORE  35.86  [7]
Team 1
1 ARM  35  [7]
Team 2
2 ARM  31.3  [6]
Team 3
3 CORE  30.41  [6]
Team 4
4 ARM  20  [7]
Team 5
5 ARM  25  [3]
Team 6
6 CORE  15.87  [5]
Comments
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25.11.2013 02:49:33 (UTC) -- [ACE]FaFa_BOT

We have starting positions now, real good ! Some rencent (also won games) don't have it, do you know why ?

25.11.2013 11:35:47 (UTC) -- Danchan

It's not yet activated for all kinds of games (start position types) and there also seem to be bugs ^.^ The whole map drawing code needs some serious refactoring...

deathmode: com

fixedallies: 1

limitdgun: 0

maxunits: 10000

mo_allowfactionchange: 1

mo_combomb_full_damage: 0

mo_coop: 1

mo_enemywrecks: 1

mo_newbie_placer: 0

mo_noshare: 1

mo_no_close_spawns: 1

mo_progmines: 0

mo_storageowner: team

pathfinder: normal

startenergy: 1000

teamdeathmode: allyzerounits

disablemapdamage: 0

ghostedbuildings: 1

maxspeed: 1

minspeed: 0.3

mo_armageddontime: 0

mo_comgate: 1

mo_enemypushing: 0

mo_greenfields: 0

mo_noowner: 1

mo_nowrecks: 0

mo_preventdraw: 0

mo_startpoint_assist: 1

mo_transportenemy: all

shareddynamicalliancevictory: 0

startmetal: 1000