1v1v1 FFA on Comet Catcher Redux
Size | 12.0 x 16.0 |
Wind | 0 - 1 |
Tidal | 0 |
Description | Low gravity livens up this desolate landscape. Comet Catcher balanced Finally! By NOiZE |
Gravity | 70 |
Wind | 0 - 1 |
Tidal | 0 |
Description | Low gravity livens up this desolate landscape. Comet Catcher balanced Finally! By NOiZE |
Gravity | 70 |
Date : 11/04/2014 21:32:47 (UTC)
Map: Comet Catcher Redux
Length: 0:48:38
Tags: Tag object (9) Tag object (63) Tag object (64)
Uploaded by [semprini]Autohost on 11/04/2014 22:21:27 (UTC)
Downloads: 23 Comments: 0
Uploaders comment: uploaded from Semprini
Sorry. The winner could not be figured out, the match was stopped or not rated because of the presence of a bot.
Team 0 | |||||
0 MacAir | Arm | 25 | [2] | ||
Team 1 | |||||
1 Boom_Boom | Arm | 30 | [6] | ||
Team 2 | |||||
2 [PRO]Jools | Core | 25 | [6] |
None.
airnocollide: 1
commander: choose
debugmode: 0
dynamiclights: 1
fixedallies: 0
gracetime: 0
hilltime: 3
koth: 1
lowcpu: 0
maxspeed: 10
metalmult: 1
mode: killall
mo_transportenemy: all
newunits: 0
nuke: 1
realscale: 0
rockettoggle: 0
space_mode: 1
startenergy: 1000
velocitymult: 1
xtaidunits: 0
buildspeed: 0
critters: 1
disablemapdamage: 1
energymult: 1
ghostedbuildings: 1
gravity: 0.2
hitmult: 1
limitdgun: 0
lua_model: 4
maxunits: 500
minspeed: 0.2
mo_nowrecks: 0
mo_transporthover: 1
nocollide: 0
qtpfs: 0
reclaim_method: 0
sounds: global
spidertortoise: 0
startmetal: 1000
workermult: 1
zombies: 1
Match wasn't stopped but zombies won. It should say that.